Lesson 1 - Vector Addition: Numerical

Vector Addition: Numerical calculates the magnitude and direction of the resultant given the magnitudes and directions of an arbitrary number of vectors to be added.


Prerequisites

Students should understand the vector properties of magnitude and direction and be familiar with adding vectors graphically by the Tip-to-Tail method. They should also have a working knowledge of basic trigonometry.

Learning Outcomes

Students will learn to calculate the magnitude and direction of the sum of two vectors (resultant) given the magnitudes and directions of the two vectors to be added. They will learn to use the Law of Cosines and the Law of Sines for this purpose. They will also learn how to calculate the sum of two vectors using components.

Instructions

Students should understand the applet functions that are described in Help and ShowMe. The applet should be open. The step-by-step instructions on this page are to be done in the applet. You may need to toggle back and forth between instructions and applet if your screen space is limited.


Contents

  1. Describing the Sum of Two Vectors
  2. Method 1 - Calculating the Resultant using the Law of Cosines and Sines
  3. Method 2 - Calculating the Resultant using Vector Components

Appendix

  1. The Law of Cosines
  2. The Law of Sines
  3. Components

1. Describing the Sum of Two Vectors

Imagine you are re-entering the atmosphere in the space shuttle. In order to land the shuttle safely, the pilot must make an exact approach to the runway. In order to do this, the pilot needs to know the shuttle's exact velocity relative to the ground at all times. On re-entry, the shuttle is traveling at 130 m/s at 140° relative to the air when it enters the jet stream (high altitude, global air circulation) which moves at 100 m/s at 60° relative to the ground. What is the shuttle's velocity relative to the ground after it enters the jet stream? You may be tempted to say 100 m/s + 130 m/s = 230 m/s. This however, would be incorrect. Velocity is a vector quantity and as such the two velocities must be added as vectors. The applet will be used to illustrate how two vectors are correctly added.

exercise 1

The applet will be used to determine the shuttle's velocity relative to the ground at re-entry.

  1. If the applet window is not empty, clear it by clicking "Reset" (Reset).

  2. Enter the first vector, image1, with a magnitude of 100 at an angle of 60° in the Polar (positive) mode (image).

  3. Enter the second vector, image2, with a magnitude of 130 at an angle of 140° in the Polar (positive) mode (image) and drag both vectors to the centre of the screen.

  4. After entering the two vectors, click the radio button labeled "Show Resultant" to display the resultant (sum of the vectors). If you use the Polar (positive) mode (image) for the resultant, you should see a display similar to Figure 1.

image

Figure 1

According to the applet, the shuttle's velocity relative to the ground at re-entry would be 177.24 m/s at 106.25° in the polar positive mode.

exercise 2

Circle the correct answer below. The graphical construction of the resultant in Figure 1 illustrates the

  1. Tip-to-Tail Method of vector addition
  2. Parallelogram Method of vector addition

exercise 3

The resultant from Exercise 1 may be displayed in three modes. Click the mode control button (image) for the resultant, image, three times and cycle to the "Cartesian" mode (image). In this mode, the resultant's x- and y- components (rx,ry) are displayed, as shown in Figure 2.

Button Mode Example
image Magnitude and polar positive direction (r,θ) image
image Magnitude and navigational direction (r,θ E of N ) image
image Cartesian Components (rx,ry) image

Using the mode control button, describe the shuttle's velocity relative to the ground using all three modes.

  1. The magnitude and polar (positive) direction of the resultant (image) is (________ , ________ deg)
  2. The magnitude and navigational direction of the resultant (image) is (________ , ________ E of N )
  3. The Cartesian components of the resultant (image) are (________ , ________)

How is the resultant being calculated? It can be found using two different methods.

2. Method 1 - Calculating the Resultant using the Law of Cosines and Sines

To calculate the magnitude and direction of the resultant as displayed in Figure 1, we need a diagram showing all relevant quantities as in Figure 2 below.

image

Figure 2

We want to calculate the magnitude r of the resultant image and the angle α. The direction angle θ of the resultant in the Polar (positive) specification is then θ = α + 60°.

The Law of Cosines is used to calculate the magnitude (r) and the Law of Sines is used to calculate the angle (α). For a description of these laws, see the appendix.

According to Figure 2, the Law of Cosines can be used to calculate the magnitude (r) of the resultant vector:

(Note: the angle opposite to vector image is equal to 60° + 40° = 100°.)

image

The Law of Sines can then be used to calculate the direction (θ) of the resultant vector.

To apply the Law of Sines, pair the angle (α) with the opposite side of magnitude (v2) and the 100° angle with the opposite side of magnitude (r).

Therefore, the resultant vector has a magnitude of 177.24 at an angle of 106.25° in the polar (positive) direction:

image

exercise 4

Using the Law of Cosine and Sines, calculate the resultant (sum) of the following two vectors. Add the vectors on the applet in order to view the correct Tip-to-Tail vector diagram and verify the resultant.

image1 = 150, 50° polar (positive)
image2 = 200, 150° polar (positive)

Tip-to-Tail vector diagram:







Resultant magnitude (r):
(Use the Law of Cosine.)






Resultant direction (θ): (Use the Law of Sines and polar (positive) specification.)






exercise 5

Using the Law of Cosine and Sines, calculate the resultant (sum) of the following two vectors. Add the vectors on the applet in order to view the correct Tip-to-Tail vector diagram and verify the resultant.

image1 = 100, 150° polar (positive)
image2 = 75, 250° polar (positive)

Tip-to-Tail vector diagram:







Resultant magnitude (r):
(Use the Law of Cosine.)







Resultant direction (θ): (Use the Law of Sines and polar (positive) specification.)






3. Method 2 - Calculating the Resultant using Vector Components

We will now calculate the sum of the same two vectors image1 and image2 as in the preceding section, but this time using components.

For the following calculations, you will need to know the (scalar) components of a vector. For an overview of vector Components, see the appendix.

It is particularly easy if the vectors are already given in terms of their (x, y) components, (vx, vy)1 and (vx, vy)2. However, we will assume the vectors are given in terms of magnitude and direction [(v1, θ1) and (v2, θ2)].

Angles are measured in the polar (positive) specification (or navigation N of E). See Figure 3.

image

Figure 3

The magnitude and direction of image1 and image2 are:

v1 = 100, θ1 = 60°

v2 = 130, θ2 = 140°


The components of each vector are calculated using the appropriate trigonometric functions:

Vector Diagram x-component y-component

image

image

image

image

image

image

To add the two vectors is to add the respective components. If the components of the resultant image are denoted (rx,ry), we get:

image

rx = v1x + v2x
rx = (+50.00) + (-99.59)
rx = -49.59

ry = v1y + v2y
ry = (+86.60) + (+83.56)
ry = +170.16

You could specify the resultant in terms of the components and stop the calculation at this point. However, if the magnitude and direction angle of the resultant are required, these can be calculated from the components as follows.

Again, it is very helpful to make a diagram to illustrate the angles and other relevant quantities involved. See Figure 4 below.

image

Figure 4

The triangle formed by the vector image and the two components is a right-angle triangle, with the vector as the hypotenuse. Therefore, the Pythagorean theorem can be used to calculate the resultant magnitude:

image

From Figure 4 we can see that the direction can be calculated using the definition of the tangent of an angle.

This implies for the direction angle of image the value 180 - 73.75 = 106.24°

Therefore, the resultant vector is 177.24 at 106.25° in the polar (positive) direction. You can verify these values on the applet by selecting the magnitude and polar positive direction for the resultant:

image

In summary, if two vectors image1 and image2 are given in terms of magnitude and direction, a resultant can be calculated by doing the following:

This may be a bit more work than to calculate the resultant using the Law of Cosines and the Law of Sines as was done in the preceding section. However, if the two vectors image1 and image2 are already given in component form and if one wants the resultant in component form as well, as will often be the case, the calculation is simpler.

exercise 6

Using the component method, calculate the resultant (sum) of the following two vectors. Show all required calculations and diagrams below and identify the direction using the polar (positive) specification. Add the vectors on the applet in order to verify the resultant magnitude and direction.

image1 = 175, 70° polar (positive)
image2 = 200, 200° polar (positive)

a. Vector diagram and calculation of the components for image1.






b. Vector diagram and calculation of the components for image2.






c. Addition of the components and drawing of the resultant vector.




d. Calculation of the resultant magnitude using the Pythagorean theorem.




e. Calculation of the resultant direction using the tangent function. Express the direction in terms of the polar (positive) specification.



exercise 7

Using the component method, calculate the resultant (sum) of the following two vectors. Show all required calculations and diagrams, and identify the direction using the polar (positive) specification. Add the vectors on the applet in order to verify the resultant magnitude and direction.

image1 = 185, 45° polar (positive)
image2 = 95, 320° polar (positive)

a. Vector diagram and calculation of the components for image1.




b. Vector diagram and calculation of the components for image2.




c. Addition of the components and drawing of the resultant vector.




d. Calculation of the resultant magnitude using the Pythagorean theorem.




e. Calculation of the resultant direction using the tangent function. Express the direction in terms of the polar (positive) specification.




exercise 8

Using the component method, calculate the resultant (sum) of the following two vectors. Show all required calculations and diagrams below and identify the direction using the polar (positive) specification. Add the vectors on the applet in order to verify the resultant magnitude and direction.

image1 = (+135, -120) - components
image2 = (-200, -45) - components

a. Addition of the components and drawing of the resultant vector:



b. Calculation of the resultant magnitude using the Pythagorean theorem:




c. Calculation of the resultant direction using the tangent function: (express the direction in terms of the Polar (positive) specification)



Appendix

4. The Law of Cosines

The Law of Cosines is a general equation relating three sides and one angle in a triangle. There are no restrictions on the triangle's shape. Three elements determine a triangle. If any three of the four elements in the law-of-cosines equation are given, the equation allows you to calculate the fourth one.

Figure A1 illustrates a general triangle. The three sides are labeled a, b, c, and the three angles are labeled α, β, γ.

image

Figure A1

 

There are three law-of-cosines equations, depending on which angle is included:

c2 = a2 + b2 - 2ab cos γ (A1)

a2 = b2 + c2 - 2bc cos α (A2)

b2 = c2 + a2 - 2ca cos β (A3)

Note that the Pythagorean theorem is a special case of these equations if one of the angles is equal to 90°. For example, if γ = 90°, then cos γ = 0 and Equation (A1) reduces to the Pythagorean theorem:

c2 = a2 + b2 (A4)

Also note the minus sign in front of the cosine term in these equations. This has the following effect. Let's consider Equation (1). If γ < 90° , the cosine is positive. With the minus sign in front of the cosine term, Equation (A1) gives a value for c that is less than the value given by the Pythagorean theorem (4). If γ > 90°, the cosine is negative. Combined with the minus sign in front of the cosine term, the term now makes a positive contribution to the right-hand side of Equation (1) that yields a value of c that is greater than the one given by the Pythagorean theorem.

5. The Law of Sines

The Law of Sines is a set of equations true for any triangle. It states that the ratio "sine of an angle divided by the length of the opposite side" is the same for any pair of angle and opposite side.

Figure A2 illustrates a general triangle. The three sides are labeled a, b, c, and the three angles are labeled α, β, γ.

image

Figure A2

The law-of-sines equations are:

image (A5)

A triangle is determined by three of its elements. Given two sides and an angle opposite to one of the sides, the Law of Sines lets you to determine the angle opposite to the other side.

6. Components

Vectors can be described in terms of their scalar components. A vector in two dimensions has two scalar components, one along the x-axis and one along the y-axis. For a vector image, these components are denoted ax and ay, respectively. Figure A3 illustrates the components for a vector image that is in the first quadrant.

image

Figure A3

The scalar components of a vector are the vector's projections onto the x and y axes. In Figure A3, they are shown in green and yellow, respectively. They are called scalar components because they are numbers. The scalar components are equal to the x and y coordinates of the tip of the vector if the tail end of the vector is at the origin of the coordinate system, as it is here.

The vector in Figure A3 has a magnitude of 8 and an angle θ with the positive x-axis equal to 30°. Its scalar components have the values:

ax = 6.93, ay = 4.00 (A6)

For vectors in the first quadrant, both components are positive, but for vectors in one of the other three quadrants, one or both components are negative. For example, with a vector in the second quadrant, the x-component is negative while the y-component is still positive.

The definition of the sine and cosine imply that:

ax = a cos θ, ay = a sin θ (A7)

Substituting a = 8.00 and θ = 30.0° into these equations gives the values listed in Equations (A6) and illustrated in Figure A3.

Note that Equations (A7) are correct even if the vector image is in the second, third, or fourth quadrant. No signs need to be changed. Any sign changes are automatically taken care of by the signs of the cosine and sine functions for values of θ in any of these other quadrants.


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Last Updated: June 16, 2004